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Legend of zelda link to the past
Legend of zelda link to the past











legend of zelda link to the past
  1. LEGEND OF ZELDA LINK TO THE PAST UPGRADE
  2. LEGEND OF ZELDA LINK TO THE PAST SERIES

…Then release it using the secret technique handed down by our people…

legend of zelda link to the past

You can focus power in the blade (hold the B Button).ĭo so, and you should be able to use the secret sword (technique) only passed down in a certain clan… Hold the B Button to fill the sword with power. I told you not to leave the house, and yet… Unnh… Link, I didn’t want you involved in this… Uu… Link, you’re the one person I didn’t want to involve in this… I’m sure I’m not the only who played ALttP since they were a kid and always wondered what Link’s uncle was trying to say about Zelda in the opening.įor reference, here are some screenshots (and thanks for taking them for me!):Īnd here’s the text in full: Japanese text 31 years later, you can still pick up this game and be blown away by the masterful music, art, and gameplay.KingMike had a question about Zelda III A Link to the Past that seems to be an often-asked question by Zelda fans: However, one of the most remarkable aspects of A Link to the Past is how timeless it feels. The approach to dungeons (Divine Beasts in BotW) and overall freedom of exploration is intrinsically well. To this day both Nintendo and indie developers look to A Link to the Past as the platonic ideal of a Zelda game.Įven the completely open world of Breath of the Wild owes so much to A Link to the Past. Super Metroid led to the Metroidvania genre, and A Link to the Past defined what modern Zelda-likes all aspire to be. Many of the console’s best games are so iconic that they managed to get entire genres named after them. The SNES era is so ubiquitous and influential across the modern gaming landscape.

legend of zelda link to the past

In A Link to the Past, the two maps are the Light and Dark Worlds, each with slightly different enemies and layouts as well as some entirely unique landmarks to explore. (Heck, this is the first game with the Master Sword in it!) The biggest mechanical feature introduced is the idea of two separate versions of the game world that Link can traverse between.

NintendoĪ Link to the Past introduces a handful of features to the series that remain iconic. The inclusion of a second overworld extended the possibilities of Legend of Zelda. The largest challenges in the game are dungeons spread abroad the world, or rather worlds. The guideless open nature of the original is refined into a more understandable open world that holds the player's hands for a little bit before truly letting them take on the world as they see fit. Just as Super Metroid iterated upon and evolved the formula laid down by the original Metroid, A Link to the Past iterates upon the original Legend of Zelda.

This upgrade is thanks to the technical power of the SNES, but that is not the only evolution the game has from its predecessors. The colorful pixels create gorgeous green plateaus and dark gloomy dungeons that expertly evoke an emotional reaction in the player. While the original Legend of Zelda is a bit hard to swallow aesthetically today, A Link to the Past’s rendition of Hyrule is still stunning. A Link to the Past reinstated the top-down perspective and focused on exploring its version of Hyrule in a similar manner to the original game: gathering tools, exploring dungeons, and defeating enemies. After the original Legend of Zelda, the second title in the franchise changed the top-down perspective to a side-scrolling adventure that was. NintendoĪ Link to the Past is a return to form for the series. A Link to the Past codified what made a good Zelda game.













Legend of zelda link to the past